In this course you will learn several fundamental principles of algorithm design. You'll learn the divide-and-conquer design paradigm, with applications to fast sorting, searching, and multiplication. You'll learn several blazingly fast primitives for computing on graphs, such as how to compute connectivity information and shortest paths. Finally, we'll study how allowing the computer to "flip coins" can lead to elegant and practical algorithms and data structures.
Specific topics in the course include: "Big-oh" notation, sorting and searching, divide and conquer (master method, integer and matrix multiplication, closest pair), randomized algorithms (QuickSort, contraction algorithm for min cuts), data structures (heaps, balanced search trees, hash tables, bloom filters), graph primitives (applications of BFS and DFS, connectivity, shortest paths).
Learn the answers to questions such as: